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Administrator
Karthbad is offline
Join Date: Nov 2006
Posts: 1,038
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Guild Rules (Updated 2009)
Guild Rules
These are Unforgettable guild rules.
Rules are decided by officers, based on the needs and opinions of the guild.
General goals:
All guild members must help the guild achieve these goals.
1. Respect your fellow guild members.
2. Play for fun, but also put effort when its required.
3. Raid until we’re done, even if its the hard boss, or the boring one.
Behavior
Members are expected to treat other members with respect & not flame or unduly criticize them in raid or guild chat. If someone makes a mistake, talk to the players class leader or officers, do not start arguments.
Suggestions and constructive criticism are welcome, but respect and follow the rules set by the officers and guild master.
When an officer is explaining strategies, vent & raid chat should be kept clear, and players should not contradict the strategy or tell other player what to do, unless requested to.
- Ninja looting, in guild raids or in pugs alike, will not be tolerated.
- Staying away from raids without reporting it, or having low overall attendance, will not be tolerated.
- Continuous poor performance (fx low dps, many deaths/fails), or bad behaviour (fx ninja pulling or afk for ready checks), will not be tolerated.
Requirements to members:
Specs:
When you are invited to the guild, you are invited for a certain role. This means you join the raids as the spec you joined the guild with.
If the guild requires certain buff talents from a class, the specs of the different members of that class will be designated by the officers.
In the case that someone could be used in an entirely different spec, officers will notify the people they think can fit the different role for that raid.
Attendance:
Members are expected to have at least 60% attendance. This means you must show up for a minimum of 3 raids per week.
Members who cannot keep up 60% attendance will be demoted to Social or kicked from guild.
Use the ingame calendar to sign up to or off from raids.
Officers will keep track of attendance with the calendar.
Promotions/demotions will happen weekly (every reset).
We understand if you have real life stuff to do, post on the forum ahead of time, if you have plans to go afk for more than a day or 2.
In some cases, Raiders can be awarded with a short 'grace period', giving them a chance to raise their attendance back to a sufficient level.
Performance:
Every member in the raid has to be able to pull his own weight.
- For a DPS class, this obviously means they have to have a certain dps output.
- For healers it will be the ability to keep assigned targets, and the raid overall, alive.
- For tanks, it will be the ability to tank bosses correctly, pick up loose adds and so on.
Everyone is also expected to enchant and socket their gear with the things that best suit their spec.
It will be up to the officers and class leaders to determine if the performance of each member or trial is sufficient.
Consumables:
You are expected to bring flasks to be buffed up for the duration of the raid. The same thing counts for food buff.
You are also expected to bring at least 2 stacks of healing potions (and mana potions if youre a caster).
Your gear is also expected to be fully repaired at raid start. When a Repair Bot is put up in raid, members must repair their gear.
Consequences:
Are you found to not satisfy any of the above requirements, the officers will reward you with a fitting punishment.
This may include, but is not limited to:
Reduce EP, lowering your loot priority.
Demote to Member (if you have Raider rank)
Loot banning (wont be able to loot anything for current and/or next raid)
Invite banning (wont be invited for raids for a certain period)
Guild kick.
Advantages:
Are you, on the other hand, satisfying our requirements, maybe even doing better than expected, the officers may choose to grant you bonuses, for example:
Bonus EP, raising loot priority.
Higher priority on raid-drop materials for crafted gear.
Ensured raid spots.
Ranks
• Trial
Everyone join Unforgettable as Trial. This is a ”testing” rank, where new members show their worth. After 2 weeks in the guild a officers will discuss your promotion to member. Promotion is not automatic but the result of being active and showing good behavior. If you fail to convince us, you will be removed from the guild.
• Member
Members are raiding members of the guild. They have invite and loot priority over trials.
• Raider
Raiders are the stable raiding force of Unforgettable. Raiders are members, who have more than the required attendance, and perform over the average on raids.
Raiders have invite prio over members and trials, and have certain benefits such as Guild Repair on progress raids, and priority on recipe drops and materials for these.
• Class leaders
The class leaders are members with great knowledge about raid requirements for certain roles or class specs.
• Officers
The officers are designated by the guild master. Their roles includes sorting trials, arranging raids and distributing loot and guild bank items.
• Guild Master
Boss. Final word on anything.
The guild also has social members, like friends of members, or old raiders, but they are not considered raiding members.
Raids:
Unforgettable raid Monday to Thursday (4 days) from 19.30 – 23.00
This means you are online at 19.25, on your main, and ungrouped.
Friday, Saturday and Sunday are ’off-nights’, to do with as you please.
Raids will be announced in the ingame calendar. All raiding characters, ranks trial and up, will be invited to the events.
Accepting an event means you will be there, and on time.
Declining an event means you will not be there, or will be late.
If you need to go early from a raid, tell the officers BEFORE raid starts.
It is each persons own responsibility to reply to the events at least the day before the event.
Repeated failure to reply in due time, or to accept and not show up, will result in demote or guild kick.
AFK:
There will be a 10 minute AFK break at 2 hours after first pull. If the instance has sections to be cleared, or a short trash respawn timer, this will mark the AFK breaks instead.
If you need to go afk outside of this break period, ask an officer for permission.
Being AFK for ready checks, or going AFK without notice will result in deducted EP, replacement or in repeated cases demote or guild kick.
Raid invites:
Officers will fill the raid with the best setup possible for any given encounter.
In case too many players of one class wish to raid , officers will decide who is going to be invited. Those who do not get spot will have a spot for the next raid of the same type, so that everyone will have the same chance to be in raid.
Rank order for raid spots is: Raider, Member, Trial.
Loot distribtuion:
Keep the raid chat clear when loot distribution is going on.
No one is allowed to loot before the loot master (on chests or similar). If you have to loot quest items from a boss, wait for the loot master’s permission
22slot bag or similar items will random rolled in raid.
In the lucky case of an epic mount drop, it will be random rolled between members.
Since this is a raiding guild, with PVE progress as main goal, loot will always be given to mainspec before offspec needs.
In case more people need an item, the next factor to decide who gets it will be rank.
For loot distribution there are 3 levels of priority, based on rank.
Notice that class leaders, officers and GM will count as Raider/Member.
1. Members/Raiders always have top prio.
2. Trials
3. Socials
Should an alt be in the raid, they will be counted as a social offspec roll. The cost of the item will be added to their Member character.
To sort out who should get the drop, when more people of same rank roll on it, we use a loot distribution system called EPGP.
Priority through EPGP is calculated like this:
When you attend raids, or in another way put effort into advancing the guild as a whole, you are awarded effort points (EP).
When you are awarded gear, you will also be awarded gear points (GP).
The priority on loot for any given member will be the value of their EP/GP, which means that having put high effort into the guild, but not getting many drops for this effort, will give you a higher priority on loot.
Example:
Player A has 30.000 EP, and 200 GP.
Player B has 15.000 EP and 70 GP.
Player A has a Priority Rating (PR) of 30.000/200 = 150
Player B has a PR 15.000/70 = 214
This means player B will have priority, as he has higher PR than player A.
The EPGP scores will decay over time, which means that people who attend many raids will have an advantage over people who do not.
The decay will be 15% weekly, both EP and GP will decay, so PR will remain the same.
Guild Bank:
Guild bank will store drops for the use of the guild.
If a member needs crystals (epic enchanting shard) for a mainspec weapon enchant, they can ask the officers to provide them.
Members will get 50% of the required crystals, raiders will get 100%.
Crafted Items:
If raiders need raid-drop materials for crafting gear, the officers will prioritise the needers by attendance, performance and so on. The materials will be handed out on a weekly basis (if stocks allow it).
Any raider who receives materials for a crafted item will be charged the GP amount of the crafted item.
we also own your soul
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Last edited by Karthbad : 05-13-2009 at 11:21 PM.
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